About Oakbridge 麻花视频 School
At Oakbridge 麻花视频 School, we customize students鈥 learning paths with technology support and ongoing assessments to identify individual achievements and challenges. We provide engaging and interactive lessons which propel students to think critically, collaboratively, and creatively. This ultimately increases academic performances, promotes active and meaningful learning opportunities.
Students have the opportunity to access our virtual curriculum anytime and anywhere. By reviewing the student centric lessons repeatedly, it ensures equity in the classroom and no student is left behind. We provide optimal learning outcomes with rich multimedia, live streaming classes and various teaching videos that are packed with engaging and dynamic lessons.
We uniquely use Science, Technology, Engineering and Mathematics (STEM) as an entry point to steer students towards critical thinking. STEM education challenges students to think and do beyond the ordinary to surpass limitations. This approach also equips students with relevant skills such as critical thinking, collaborative group work, digital literacy and problem solving, to allow them to emerge as competent individuals for the 21st Century.
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Find Out More >Curriculum
English
Primary Language
English
Ages
4 to 16
Max Class Size
Unknown
Featured schools in the area
The best environment for our kids. Highly recommended.
GIS is the 'go to' school in KL for a global class education
Absolutely amazing school. The best years of my life spent there
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6 Reviews of Oakbridge 麻花视频 School
Average Ratings
Reviewer Nationalities
Malaysian (2)
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Excellent teaching staff, fully committed to academics and non-academics.
Reviews from Google
Recent reviews posted on Google.
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, 11 months ago
he idea for Five Nights at Freddy's stemmed from negative reaction to Scott Cawthon's previous game, the family-friendly Chipper & Sons Lumber Co.. Players said that the main character (a young beaver) looked like "a scary animatronic animal", and reviewer Jim Sterling called the game (unintentionally) "terrifying".[2][3] Initially discouraged by the criticism, Cawthon (who had previously primarily developed Christian-oriented games) eventually used the feedback to make something intentionally scarier.[2] The first Five Nights at Freddy's game was released via Desura on August 8, 2014. On August 20, after it was approved by the service's crowdsourcing platform Greenlight, Five Nights at Freddy's was also released on Steam.[4] The sequels were released on November 10, 2014, March 2, 2015, July 23, 2015, October 7, 2016, and December 4, 2017, respectively. A spin-off from the series (FNaF World) was announced in a Steam post by Cawthon in September 2015,[5] and was released in January 2017. Cawthon releases most pictorial teasers for his games on his website, Scott Games,[6][7] and teaser trailers on his YouTube channel.[8] He used Clickteam Fusion 2.5 to create the Five Nights at Freddy's games and Autodesk 3ds Max to model and render the games' 3D graphics.[9January 2017. Cawthon releases most pictorial teasers for his games on his website, Scott Games,[6][7] and teaser trailers on his YouTube channel.[8] He used Clickteam Fusion 2.5 to create the Five Nights at Freddy's games and Autodesk 3ds Max to model and render the games' 3D graphics.[9]January 2017. Cawthon releases most pictorial teasers for his games on his website, Scott Games,[6][7] and teaser trailers on his YouTube channel.[8] He used Clickteam Fusion 2.5 to create the Five Nights at Freddy's games and Autodesk 3ds Max to model and render the games' 3D graphics.[9]]
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, 5 months ago
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, 11 months ago
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, 8 months ago